Making computing an engaging school subject, that motivates and inspires the full range of students, is a key outcome of an excellent KS3 computing curriculum. At the heart of this curriculum is computational thinking; the ability to solve problems using computers.
Some of barriers to engaging with computing, encountered by under-represented groups, can be influenced through the curriculum before they affect career and study destinations. You’ll consider a curricular and extra-curricular offer that appeals to a wider range of interests, and which motivates young people to succeed in the subject.
With an excellent curriculum in place it is crucial that all computing teachers whether full-time or occasional; specialist or seconded from another subject area; are supported in implementing it. You’ll develop an action plan that gives your improved the curriculum the best chance of success, and maximises the impact the whole teaching team can make in the classroom.
You are advised to participate in module 1 and module 2 prior to joining this CPD.
Who is it for?
Subject leaders of computing and teachers with responsibility for the KS3 computing curriculum.